Thursday, October 19, 2023

Abanasinia
The Cataclysm & The War of the Lance
The current year for our homebrewed Dragonlance campaign is set during 381AC.
Inspired By Trampas Whiteman

Abanasinia found itself near the shores of the New Sea, created after the Fiery Mountain struck Krynn. Perhaps the most relaxed region of Ansalon, the plains are home to numerous tribes of plains barbarians, as well as the settlement of Solace, and cities such as Haven, Gateway and at least one hill dwarf community. Whilst the region is best known for it's wide and verdant plains, it also has a number of city states dotted throughout. Those from Abanasinia are called Abanasinian.

Though many of the villages and towns of Abanasinia were destroyed in the War of the Lance, and again following the Second Cataclysm, the inhabitants continue to rebuild their homes. The tree town of Solace is perhaps the most significant village in Abanasinia, for here the legendary Majere Family lives among the mighty vallenwood trees. Here also is the Inn of the Last Home, the most famous inn of any sort on Ansalon.

North of Solace are the shores of Crystalmir Lake, and southwest of the lake are the boughs of Darken Wood, where the living dare not enter. Its borders are protected by a legion of undead soldiers, and the wood is governed by the mysterious Forestmaster.

To the east lie the grassy plains, home of the barbarian tribes. If one ventures eastward further, the plains gradually become a huge swamp, which houses the ruins of Xak Tsaroth. Abanasinia is perhaps the most sheltered of the many regions of Ansalon: with Thorbardin, the Kharolis Mountains and the Neidar Dwarf (hill dwarf) communities to its south, the swamps of Xak Tsaroth, the Eastwall Mountains and New Sea to the east, the Straits of Schallsea to the north and Qualinesti to the west, Abanasinia is well protected.

Prior to the Cataclysm, the land which would become known as Abanasinia was ruled by the tribes of the plains. Whilst the Cataclysm had very little impact, it did see the majority of the tribes turn from the gods and instead revert to ancestor and totem worship as their primary religion. Many towns were founded along the coastline of Abanasinia, and more extensive trade routes were established between the towns of the region.

Goblins and bandits preyed on merchant caravans, however an influx of mercenaries into Abanasinia, finally saw an end to their threat. The disappearance of the gods led to a new religion based on false gods known as the Seekers, which sprouted in Abanasinia. The Seekers formed a theocracy in the region and ruled several towns, basing their headquarters in Haven. However their reign ended with the War of the Lance.

The War of the Lance brought the Red Dragonarmy through Abanasinia, who conquered the region with Highlord Verminaard at their head. The army crushed the plains barbarians and subjugated the majority of the towns of the region to their will, enslaving many Abanasinian inhabitants in the mines of Pax Tharkas. However it was from this region that the Heroes of the Lance emerged and eventually defeated Verminaard and were the key to the end of the war itself.

Settlements
• Ankatavaka
• Crossing
• Digfel
• Esker
Gateway
• Goodbay
Haven
• Long Ridge
• Munston
• New Ports
• North Keep
• Qué-Han
• Qué-Shu
• Qué-Talic
• Qué-taw
Ravenvale
• Sad Town
Solace
• Staughton
• Tantallon
• Windy Vale
• Zaradene

Roads
• Haven Road
• Sageway East

Ruins
• Academy of Sorcery
• Eld Manor
• Xak Khalan
• Xak Tsaroth

Geographical Features
• Abanasinian Plains
• Crystalmir Lake
• Cursed Lands of Newsea
• Darken Wood
• Darkhaven Clearing
• Dire Wood
• Eastwall Mountains
• Forsaken Pass
• Gadar's Citadel
• Gateway Pass
• Prayer's Eye Peak
• Sentinel Peaks
• Shadow Canyon
• Solace Vale
• White-Rage River

Mystical and Holy Sites
• Hall of Sleeping Spirits

No comments:

Post a Comment