Saturday, November 25, 2023

Welcome to our Dragonlance Campaign
The Cataclysm & The War of the Lance
The current year for our homebrewed Dragonlance campaign is set during 381AC.
Inspired By Trampas Whiteman

Hello everyone. The old man is back to ramble one last time. I have a few folks that actually follow my gaming blogs so I figured it might be time to do a post and give an update on everything. Yes, I know ... I've been gone for a while and for that I am sorry but I've had a "lot" of various medical problems since last November that I will not get into right now but I am on the mend thankfully so I thought I would dive into something to suck up some of my free time. During this downtime a few things have changed, not by chance of course, but it's just been one speed bump after another. This will all be covered in a new post shortly.

This campaign idea was thought up several years ago but one thing after another came up and delays just kept slowing us down. We had a solid six player group going but one got married and went *poof*, another got a new job which took him out of state and the third just dropped but I have retained my oldesat core three players that have been with me from the start. Well, as you all know, Covid hit and that shut us down for close to 18 months.

Last year my father caught Covid and we almost lost him but I am happy to say he is doing fine now. The on top of all that I had some pretty serious medical problems kick in which I am pleased to say . . . I am on the road to a full recovery. It still might be April or May of 2023 before I am set to fire this thing off. So, yea . . . it's been a rough last couple of years for us.

During all of this I had decided I was going to take a break from Dungeons & Dragons just to take a break from it all. I can say first hand, it is super hard staying motivated with gaming when you've had a couple of years like we have all had but I can now see the light at the end of the tunnel and the excitement has started to kick in.

Now on to the campaign description. I've been doing a lot of thinking about what I wanted to do with this campaign and one thing I knew for sure is when myself and my group started back playing I was going to give them the best campaign I could create. I ended up deciding to go with the Dragonlance campaign since it pretty much works perfectly with the Old-School Essentials game system. The decision was made that we leave 5th edition. I'll make a new post covering this decision later but just know a lot of things has happened with the current state of Dungeons and Dragons which has left a bad taste in our mouths and it's time for a change.

This campaign is a long time in the making because for a long time I simply did not know what campaign setting I wanted to run my games in and trust me, it was a hard decision since I had been out of the game for so many years. In the end I decided the world of Krynn was where I would return to since it is the setting that I had lived in since the beginning of my D&D days way back when it first released. I am sure this will be a challenge to make sure non of the canon story is stepped on.

I'll be starting this campaign off with a short one-shot adventure since I will be starting off with just three players . . . "I hope". It will be live recorded and then edited and finally it will be uploaded to our tabletop Youtube channel. This one-shot session will be used as a recruitment tool to find two additional players to round our group off at four players "or at least that is what we hope happens". It has been around twenty years since I ran any type of game for a group of players so I figure things will be a little rough around the edges in the beginning but will smooth out over time.

One of the main reasons that I chose the Dragonlance setting was because out of all of the campaign settings that are available this one just seems the most down to earth high fantasy setting from them all. It was created back when people actually had love for the game. People weren't worried about what color skin the players had or making sure you had . . . ugh before I get on a long drug out rant I'll just say, classic D&D was and "is" the purest form of D&D and I do not want to leave it. One thing that does bother me about Dragonlance is . . . no orcs, no drow, not really known for having epic dungeon crawls . . . it also has very few adventures published for this setting that don't rinse/repeat the Dragonlance novels so this will be a challenge with the amount of homebrewing I see ahead of me plus having to be super careful not to step on any established lore, history or stories from the novels.

Our newest update is we had planned to start with three players but I had to drop two of them due to inactiveness. Our remaining player Joe, will be playing a Human Ranger - we will be looking for three brand new players in the near future . . . but it would be nice if my two players that got dropped would step up and fix things and return to the fold, we will see but one thing is certain, "we are all up in classic this time around". At this time this campaign will be ran as an online digital game. We eventually want to start a campaign that will be around a live table but that is still being looked at simply because I've had Covid twice now and it will never go away. The second time I had Covid it damned near killed me "and I'm not even joking about this", so you can understand the reasoning behind being not sure about doing live games in the future. Anyways, more to come shortly . . . thanks for taking the time to stop by our Dragonlance campaign blog.

Friday, November 10, 2023

Ready, Set, Go!
The Cataclysm & The War of the Lance
The current year for our homebrewed Dragonlance campaign is set during 381AC.
Inspired By Trampas Whiteman

I have some things that I would like to touch on with those of you that are first time readers on this blog. The first thing that I kind of want to get into is what many call the "Matt Mercer Effect". I think one thing we all can agree on is Matthew Mercer is ranked in the top level of Dungeon Masters. The man knows his stuff, but it isn't just about Matthew, his players bring a huge part of what makes Critical Role special to the table. To quote an old saying ... "it takes two to tango", or in this case, it takes a Dungeon Master and a group of players to make a game special.

As you can see by this blog, I plan to run my own personal Dragonlance campaign setting based off of a lot of ideas of my own but still keeping with the overall story from the novels. I don't want to focus on specific things that are canon to this setting from the past, but instead I want to focus on my own idea for a new campaign. For the most part I want to keep this setting as close to canon as possible but from our starting point forward, I am sure things will start to ease into homebrew.

One thing I very much want to emphasize on is "I am not Matthew Mercer" and if you expect me as a Dungeon Master to be like Matthew Mercer then I would say "go find you another campaign to follow" because I am not on his level, nor will I even try to be and to be perfectly honest I am not sure if the world has a Dungeon Master that even comes close to his level of story telling "well maybe but I have yet to see one". I try to run a good game where my players have a good time (plain and simple) and in the past my players have all had a great time so I guess I am doing something right.

Critical Role is a staged game, with some scripting involved - Matthew and his players are all voice actors. When you watch his campaigns, this is not what Dungeon & Dragon games are really like. His campaigns are strictly constructed to bring entertainment to his viewers.

Next thing I would like to talk about is this campaign and how it will be ran. At the time of me writing this post, I have just started working on this campaign setting and this blog will still be a ways down the road before it really takes off so if you plan to follow us, please be patient. We have always ran classic 1st edition AD&D and up until recently when we jumped into 5th edtion "huge mistake", but . . . things have changed that have sent us back to classic, specifically . . . Old-School Essentials Advanced Fantasy that you will read about above in another post.

About this Pandemic going on ... yea, it has really screwed a lot of things up in the world and also in my life. I will not go into detail about my personal life being affected by Covid-19 "yes, I have had it twice" but it had affected my work schedule "before I medically retired", and my free time and socializing with friends and family "just like I am sure the same has happened with many of you". It's just part of life and I will find ways to work around it where my tabletop gaming is concerned.

This campaign will have a set of house rules in affect that will be imported into the Old-School Essentials Advanced Fantasy rules, not many but a few. They are pretty generic and can be applied to pretty much any edition. Anyone that might think they are interested in joining us in future games should check this page out and everything about the campaign we are currently playing will be located on this page. Stay tuned, much much more is coming!

Thursday, November 2, 2023

Ready For Content
The Cataclysm & The War of the Lance
The current year for our homebrewed Dragonlance campaign is set during 381AC.
Inspired By Trampas Whiteman